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Hi, I'm Corina
I am a Multi-media designer looking for full-time opportunities with a Bachelor of Fine Arts in New Media Design at Rochester Institute of Technology.
PROJECTS
I create meaningful and impactful design while maintaining consistent aesthetics.
NEW YORK DIGITAL ID
UX / UI Mobile Design Case Study
Read time: 8 mins
POUCH AIRLINES
UX / UI Case Study and Design System
Read time: 8 mins
CREATE A PERSONALIZED WORKOUT PLAN
UX / UI Design Case Study
Read time: 8 mins
KINESIS
Pushing the limits of AI generation to create a fully functional motion-tracking webpage.
Read time: 2 mins
Japanese Game Jams
My Neighbor is Making A Ruckus! How Can I Shut Him Up? I Have No Choice But To Punch Him!
48-hour game jam game themed "Punch!" created by 3 game designers, 3 programmers, and 3 artists displayed at BitSummit Indie Game Dev Conference in Kyoto, Japan.
ROLE
UI Artist / Illustrator
SOFTWARE
Unity 6, C#, Adobe Illustrator, Clip Studio Paint
FIH
Second 48-hour game jam with the same students from last time. The theme for this one was "Onomatopoeia". We created a tower defense game using sounds from both English and Japanese that the player has to shout to defend their sand castle!
ROLE
UI Artist / Illustrator
SOFTWARE
Unity 6, C#, Adobe Illustrator, Adobe After Effects, Clip Studio Paint


My design process
An agile design process allows for more flexibility in my projects in order to create the most effective solutions.
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I am a recent graduate in New Media Design from Rochester Institute of Technology. In my free time, I like to draw, weight lift, play video games, pet my cat, and drink coffee. I also volunteer as an artist and graphic designer for two anime conventions: Tora-Con and Anime Boston. Feel free to reach out and chat with me about anything design and/or anime related!